Dungeon by far. Mana vortex is my favourite building, as I usually lean heavily towards magic, than might. Second favourite is maybe fortress. When I was a kid, I hated fortress, and this was the main reason why I decided once to perfect my strategies with it. Now it's one of my most liked towns.
Purchase the dungeon hero, and give Mutare all troops except for one hag. Ore is west and wood is east along the path, Mutare should claim one while the other hero claims the other. Day 2
Levelup strategies: I usually take Expert Summoning Magic -> Master of Earthblood (and other masteries, depends of spells available in the Magic Guild); Expert Luck -> Soldier's Luck, Warlock's Luck; Expert Sorcery -> Arcane Training, Mana Regeneration, Erratic Mana; Attack or Defense or something might-oriented, too! Overall Rating: 7/10 3
Magic War Legends is a new strategy game, kill zombies with epic heroes. Duel player in epic strategy battles, play epic heroes and magic. Collect heroes, upgrade units and explore the new world. Your enemy is one of the fantasy factions: unlimited Dungeon creatures from abandoned caves, mighty dragons, and Minotaur. This is the new age of
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4. Build up your heroes in specific ways. Warrior heroes should stick to non-magical skills other than wisdom to maximize their power, since they rarely get an extra point of spell power or knowledge.
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heroes of might and magic 3 dungeon strategy